I want sparkly bits here, here and here
Ok, next hard bit/hurdle- I have to make my own script to make effects.
I’m thinking of making my own custom armour (that will look like ordinary clothes) for each element (as in fire/ice etc.). Each element armour will have a script/texture attached that will make it's surface shimmer with the element BUT I also want particle effects coming off of the armour... here's where the scripting comes in. I have to use some of the game’s static effects (which are generally supposed to stay in the same place... hence the STATIC part of their classification) and I have to somehow figure out the 3D position of each of the body parts (or at least the body, head & arms if I want it to look right) to attach particle emitters/statics to... all NOT done in the game... great
I’m thinking of making my own custom armour (that will look like ordinary clothes) for each element (as in fire/ice etc.). Each element armour will have a script/texture attached that will make it's surface shimmer with the element BUT I also want particle effects coming off of the armour... here's where the scripting comes in. I have to use some of the game’s static effects (which are generally supposed to stay in the same place... hence the STATIC part of their classification) and I have to somehow figure out the 3D position of each of the body parts (or at least the body, head & arms if I want it to look right) to attach particle emitters/statics to... all NOT done in the game... great

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